

For while you are Clementine, at the same time you aren’t and you almost feel like you are her parent trying to choose what is best for her. With us only one episode away from the finale, once more you are faced with decisions which thin out your crew and make you question if you are making the right decisions. Though extremely short, as I played it through one sitting.As Clementine is faced with more and more adult decisions, which includes killing and making life or death decisions, you worry that too much weight is being put on her shoulders. All in all a strong start to what is going to be a great season 2. To my surprise their is a nice credit song. Direction/Animation/Graphics: Outstanding! Flawless.
THE WALKING DEAD SEASON TWO EPISODE 4 AMID THE RUINS PC
Playing the PC version I missed the "Scroll" option which provided a lot of ease in selecting the action. Just like the first season it is a "tailored by choices" game rather than a kill kill kill zombie game.

Now the game-play, being a story based game, there isn't much for gamers. Where Lee lead from the front and established himself as a leader of the group, Clem probably will have to fend off others.

The game does offer some good and shocking moments, the dog scene being my favorite and most shocking. But in any case she is now prepared for anything. The player might make her a heartless rather self catering young girl who trusts no one and will try to survive no matter what the cost, or one might shape her a kind but mature girl who wants to survive badly but cares for other living too. Clem being the protagonist and the playable character has her character traits in our hand. All that Remains was mostly about survival. But I am more than sure it will come i the coming episode. Where the first Season had a high level of "Character Attachment" due to excellent character development and "character speech" options where we could interact with the character with a wide variety questions, this season clearly lacked it. Coming to character development, well there wasn't much of screen space for anyone except Clem. I am hoping that we see at least some impact of our decisions from season one and 400 Days in the coming episodes. Even if you haven't yet completed the first season, the game will generate your choices randomly. Another Letdown is, the decisions from the previous season do not stand of least importance. Whereas, the effect of our choices still remains good, as the major choices seem to and probably will effect the future episodes, as one may relate from the Episode 2 trailer at the end. I better not spoil it by quoting examples, but I certainly can say that in Season 1 if one had to make a choice then the choices given to us are the most probable of what we would have actually thought. Yes! the build and story line is all very nostalgic, but one feels that the choices given are not fair as their could be other alternative.

All That Remains did feel predictable, maybe because we all know the format rather well by now. This season promises to be even more darker, intense and brutal than the previous one. Maybe they will as the season progresses. But these characters fail to be as memorable as the previous bunch. The group of survivors she meets on her way is very much similar to previous Kenny and group, so nothing new there. It's understandable due to what she's been through for the first five episodes. Maybe due to expectations or hype! Clem isn't a cheerful and innocent child any more, she is now a veteran survivor and a mature girl willing to make hard choices. Though it was no way near as excellent as its predecessor, but it wasn't as good as a die hard fan might want it to be. A "just about good" and particularly "dark" follow up to an unmatched emotional first season.
